
Search found 11 matches
- Wed Oct 09, 2024 12:51 pm
- Forum: Suggestions
- Topic: We Are Closer To Halloween Than Easter
- Replies: 1
- Views: 4024
- Wed Oct 09, 2024 12:50 pm
- Forum: Technical Help and FAQ
- Topic: Cannot logon to my warrior
- Replies: 1
- Views: 25494
It's probably a good sign the character can be refreshed.
Might want to see if someone on Discord can help.
Might want to see if someone on Discord can help.
- Tue Jul 02, 2024 4:32 pm
- Forum: Technical Help and FAQ
- Topic: borderless fullscreen with decent scaling (>1 monitor)
- Replies: 0
- Views: 5794
borderless fullscreen with decent scaling (>1 monitor)
There's an update below
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Instead of staring at a small window of pixel-perfect 800x600 on a modern monitor, I wanted to scale it up. I only have a 1080p monitor so 1600x1200 wasn't an option. DxWnd only seemed to have the one bad scaling algorithm that meant resolutions in-between had some ...
[hr]
Instead of staring at a small window of pixel-perfect 800x600 on a modern monitor, I wanted to scale it up. I only have a 1080p monitor so 1600x1200 wasn't an option. DxWnd only seemed to have the one bad scaling algorithm that meant resolutions in-between had some ...
- Thu Sep 22, 2022 6:44 am
- Forum: Technical Help and FAQ
- Topic: STATUS: ERROR: Could not establish connection
- Replies: 2
- Views: 10353
- Tue Sep 20, 2022 6:58 pm
- Forum: Technical Help and FAQ
- Topic: STATUS: ERROR: Could not establish connection
- Replies: 2
- Views: 10353
STATUS: ERROR: Could not establish connection
Loading the client, logging in:
STATUS: Connecting to server
STATUS: ERROR: Could not establish connection
I also re-downloaded the client and neither executable worked (v2.50.09 & v2.50.18).
I was probably last online a month ago without a problem (v2.50.09).
(Feel free to refresh character ...
STATUS: Connecting to server
STATUS: ERROR: Could not establish connection
I also re-downloaded the client and neither executable worked (v2.50.09 & v2.50.18).
I was probably last online a month ago without a problem (v2.50.09).
(Feel free to refresh character ...
- Sun Jul 03, 2022 5:03 am
- Forum: Suggestions
- Topic: Char Expiry Times - Nobles
- Replies: 14
- Views: 19090
- Fri Jan 22, 2021 12:20 am
- Forum: Bugs and Glitches
- Topic: "rowbytes!=x*4 (32)", possibly related to /gfx ove
- Replies: 4
- Views: 24820
Having a look at v2's dd.c and dd_load_png, I suspect it's related to bit depth. And I notice v2's png files are either 24bit when using the pink mask and 32bit when using alpha for transparency. I'd previously saved these colour-masked png files with Paint.NET's 'auto' bit depth which pngcheck says ...
- Thu Jan 21, 2021 11:09 pm
- Forum: Bugs and Glitches
- Topic: "rowbytes!=x*4 (32)", possibly related to /gfx ove
- Replies: 4
- Views: 24820
- Tue Jan 19, 2021 5:28 pm
- Forum: Bugs and Glitches
- Topic: "rowbytes!=x*4 (32)", possibly related to /gfx ove
- Replies: 4
- Views: 24820
"rowbytes!=x*4 (32)", possibly related to /gfx ove
19-1-2021
"rowbytes!=x*4 (32)"
Happened after or within seconds of picking up a purple flower while walking around town, and immediately x2 after opening /depot. I'm wondering if it's related to /gfx overrides, as a number haven't taken effect, including the inventory screen. Below is the unloaded ...
"rowbytes!=x*4 (32)"
Happened after or within seconds of picking up a purple flower while walking around town, and immediately x2 after opening /depot. I'm wondering if it's related to /gfx overrides, as a number haven't taken effect, including the inventory screen. Below is the unloaded ...
- Thu Jan 14, 2021 3:06 pm
- Forum: Suggestions
- Topic: Aranock as Nintendo Switch homebrew
- Replies: 2
- Views: 6491
- Wed Jan 13, 2021 5:33 am
- Forum: Suggestions
- Topic: Aranock as Nintendo Switch homebrew
- Replies: 2
- Views: 6491
Aranock as Nintendo Switch homebrew
It's a huge undertaking and almost entirely unlikely to happen but.. how about it! The Switch homebrew scene is very lively and a port of Aranock's client as homebrew would probably net a good number of new players, and invigorate the community. Well implemented touch functionality with a few ...