I did not observe anything adverse on the Testserver.
/loot magical no longer picks them up.
/You can still use them and put them in the collector boxes.
Sense Magic will no longer pick them up but I do not recall them ever being reported anyway.
I have changed it for all the Dreadling Eyes on the ...
Search found 820 matches
- Fri Aug 01, 2025 3:51 pm
- Forum: Bugs and Glitches
- Topic: AutoLoot Issues
- Replies: 9
- Views: 1229
- Fri Aug 01, 2025 3:37 pm
- Forum: Bugs and Glitches
- Topic: AutoLoot Issues
- Replies: 9
- Views: 1229
Re: AutoLoot Issues
You can turn /loot magical to be OFF is the fastest way to do it.
I am not sure of the implications or side effects or turning off the Magical flag on an item..
I will try it on the testserver and see what happens.
I am not sure of the implications or side effects or turning off the Magical flag on an item..
I will try it on the testserver and see what happens.
- Mon Jul 14, 2025 3:36 pm
- Forum: Announcements
- Topic: Changelog
- Replies: 232
- Views: 13137229
Re: Changelog
14 July 2025
1. Trainee imps have been give the /raise command to be able to raise themselves
2. New player command /forgetskill<skillname> added.
3. It will cost you 100K experience points.
4. You can go into negative available points.
5. You cannot go to negative total points.
6. It will remove ...
1. Trainee imps have been give the /raise command to be able to raise themselves
2. New player command /forgetskill<skillname> added.
3. It will cost you 100K experience points.
4. You can go into negative available points.
5. You cannot go to negative total points.
6. It will remove ...
- Thu Jul 10, 2025 3:47 pm
- Forum: Suggestions
- Topic: Add ability for players to remove arch skills themselves.
- Replies: 3
- Views: 448
Re: Add ability for players to remove arch skills themselves.
Available on the testserver at this stage.
Command /forgetskill <skillname>
It costs 100K exp pts to remove a skill.
If it is a profession skill then your profession rank drops to:
50% of your rank if you are a blacksmith
33% of your rank if you are a crafter
25% of your rank if you are a ...
Command /forgetskill <skillname>
It costs 100K exp pts to remove a skill.
If it is a profession skill then your profession rank drops to:
50% of your rank if you are a blacksmith
33% of your rank if you are a crafter
25% of your rank if you are a ...
- Mon Jun 30, 2025 8:31 am
- Forum: Announcements
- Topic: Changelog
- Replies: 232
- Views: 13137229
Re: Changelog
0 June 2025
1. Issue with autolooted profession items that need to be soulbound has been fixed. This includes the Spider heads for Garna.
2. /lookloot <char> <option command for admin has now been added to the help system.
1. Issue with autolooted profession items that need to be soulbound has been fixed. This includes the Spider heads for Garna.
2. /lookloot <char> <option command for admin has now been added to the help system.
- Mon Jun 30, 2025 8:28 am
- Forum: Bugs and Glitches
- Topic: AutoLoot Issues
- Replies: 9
- Views: 1229
Re: AutoLoot Issues
Sorry I missed this spider head ownership post - It is now fixed.
- Sun Jun 29, 2025 3:27 pm
- Forum: Announcements
- Topic: Changelog
- Replies: 232
- Views: 13137229
Re: Changelog
29 June 2025
1. IMP CGI amended to allow imps to update /whereis map addresses and coordinates
2. IMP CGI amended to allow Imps to be able to modify and monitor Personal Quests (PQs). Use this power with care.
If you find any parts of this do not work as anticipated then please let me know.
1. IMP CGI amended to allow imps to update /whereis map addresses and coordinates
2. IMP CGI amended to allow Imps to be able to modify and monitor Personal Quests (PQs). Use this power with care.
If you find any parts of this do not work as anticipated then please let me know.
- Sat Jun 28, 2025 3:52 pm
- Forum: Announcements
- Topic: Changelog
- Replies: 232
- Views: 13137229
Re: Changelog
28 June 2025
1. /whereis <name> map addresses have been updated. This is still a work in progress.
2. The ability to update the map whereis has been added to the Imp CGI access . These updates can now be done on the Production server.
3. Players can just type in /whereis <name> to find where the ...
1. /whereis <name> map addresses have been updated. This is still a work in progress.
2. The ability to update the map whereis has been added to the Imp CGI access . These updates can now be done on the Production server.
3. Players can just type in /whereis <name> to find where the ...
- Sun Jun 22, 2025 9:16 am
- Forum: Suggestions
- Topic: Profession Stacking
- Replies: 2
- Views: 270
Re: Profession Stacking
Stacking - tick
More than scrolls - tick
Not so big that you do have to come out for air occasionally - tick
That was probably the key criteria.
I did not want to make them so big that you could live and die down there.
10 was probably too small.
More than scrolls - tick
Not so big that you do have to come out for air occasionally - tick
That was probably the key criteria.
I did not want to make them so big that you could live and die down there.
10 was probably too small.
- Fri Jun 20, 2025 3:24 pm
- Forum: Announcements
- Topic: Changelog
- Replies: 232
- Views: 13137229
Re: Changelog
20 June 2025
1. Bug with /loot profession fixed. The bug occurred with items that where potentially profession recipe items and were not stackable (like greenling prince eyes or spider heads). It would only allow one of those items in your inventory.
1. Bug with /loot profession fixed. The bug occurred with items that where potentially profession recipe items and were not stackable (like greenling prince eyes or spider heads). It would only allow one of those items in your inventory.
- Thu Jun 19, 2025 11:31 am
- Forum: Suggestions
- Topic: RD2 review
- Replies: 20
- Views: 41579
Re: RD2 review
One Ring to Rule them all, and in the darkness bind them.
... or maybe two rings.
Could you imagine:
Two rings at +12 stats for every useful stat in the game all at the same time.
2 x +12 BWIAS
2 x +12 skills and spells
2 x +12 xX hp/end/mana.
That would be just a tad bit overpowered.
You can have ...
... or maybe two rings.
Could you imagine:
Two rings at +12 stats for every useful stat in the game all at the same time.
2 x +12 BWIAS
2 x +12 skills and spells
2 x +12 xX hp/end/mana.
That would be just a tad bit overpowered.
You can have ...
- Thu Jun 19, 2025 11:18 am
- Forum: Suggestions
- Topic: Change Char Race
- Replies: 3
- Views: 404
Re: Change Char Race
A phoenix character is rebuilt identical to the original character, just with the stats reset back to zero in case the character templates have changed between the auto deletion and them rising again.
It does not change skills that the character has.
In theory this is possible, but I have never ...
It does not change skills that the character has.
In theory this is possible, but I have never ...
- Thu Jun 05, 2025 3:55 am
- Forum: Announcements
- Topic: WARNING - Links to external websites
- Replies: 0
- Views: 397
WARNING - Links to external websites
Periodically people will post links to external websites on this forum.
Unless you are certain the link is legitimate or have sufficient protections on your computer,
DO NOT LINK TO THOSE SITES.
Unless you are certain the link is legitimate or have sufficient protections on your computer,
DO NOT LINK TO THOSE SITES.
- Wed Jun 04, 2025 3:22 pm
- Forum: Announcements
- Topic: Changelog
- Replies: 232
- Views: 13137229
Re: Changelog
4 June 2025
1. Auto loot extended to include /loot profession option.
2. Loot profession auto loots any resource item in a profession guide and automatically stacks them in your inventory.
3. If a stack is full then it starts a new one.
4. This only works on graves, not from mining or chests.
5. A ...
1. Auto loot extended to include /loot profession option.
2. Loot profession auto loots any resource item in a profession guide and automatically stacks them in your inventory.
3. If a stack is full then it starts a new one.
4. This only works on graves, not from mining or chests.
5. A ...
- Sun Jun 01, 2025 3:52 am
- Forum: Suggestions
- Topic: GC/UC/SC control
- Replies: 5
- Views: 1008
Re: GC/UC/SC control
LOL
Good suggestion but it is already done
I must confess I have not done much with spoken words other than maybe "Quest".
Good suggestion but it is already done

I must confess I have not done much with spoken words other than maybe "Quest".