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Posted: Sun Apr 04, 2021 1:20 am
by Zraaq
Anarchy wrote:How does a RB2 seyan stack up? Ive not had much experience with Seyans, so Im a little uneducated regarding them.

Tamino is Fully maxed RB2 and uses C2/Poison for the fastest possible DPS in AT.

No mana problems.

Now if you cut it in half as has been suggested it would become useless for Seyan...


Z

Posted: Sun Apr 04, 2021 6:00 am
by Marky
Maybe, if there is a need for adjusting c2 strength, modify it to be less effective only when stacked on c1?

Posted: Sun Apr 04, 2021 4:01 pm
by Mayhem
You guys sure know how to make a topic confusing.. A potential nerf for c2 has nothing to do with what drink wrote down. Maybe you should make your own topic about that.
Drink has some legit concerns and took the time to write it down.
And now we talk about nerfing c2 and the mana cost???!! :roll:

Posted: Mon Apr 05, 2021 6:24 pm
by Lordlava
This topic have become too confused.

The dispel topic is now being discussed under another topic on this forum.

The C2, mana RB2 etc. are not being looked at and can be raised as specific suggestions if warranted.

Too many issues under the one topic confuse us mere mortals.

Posted: Mon Apr 05, 2021 9:45 pm
by Zraaq
Mayhem wrote:You guys sure know how to make a topic confusing.. A potential nerf for c2 has nothing to do with what drink wrote down. Maybe you should make your own topic about that.
Drink has some legit concerns and took the time to write it down.
And now we talk about nerfing c2 and the mana cost???!! :roll:

Drink brought up the C2 issue in his original post. In fact it was his example for his entire first point...
Drink wrote:310 WC can hit 310 Resist
310 Blind can hit 310 Resist
310 Curse II CANNOT hit 310 Resist

It seems Curse2 is <= instead of just <
Can this please be looked at, its only 1 mod but it still means u cannot land C2 with Max mods if the other player/NPC is maxed.
(Or possibly reduce Blind/Warcry to not hit equal values? changing < into <= )

Not only is it an important and valid point, but it DOES need to be addressed and is correct to discuss it here.

We were merely respecting and continuing HIS thoughts.
As he took the time to write it down...


Z

Posted: Tue Apr 06, 2021 2:26 pm
by Lordlava
Warcry
// ignore those whose resistance is greater than our skill
if (power<ch[co].skill[SK_RESIST][5]) return 0;

Weaken (curse 2)
// ignore those whose resistance is greater than our skill
if (power<ch[co].skill[SK_RESIST][5]) return 0;

Blind
// ignore those whose resistance is greater than our skill
if (power<ch[co].skill[SK_RESIST][5]) return 0;

They look the same to me.
*rubs eyes*
Have I missed something?