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Skua weapon activation restraint

Posted: Tue Sep 07, 2021 9:16 pm
by Marky
Skua weapons can be activated, how nice.
But with some clumsy mousework, it can be activated by mistake.

Would be nice to have a command available to prevent accidental activation.

/blockactivate for example, as a toggle.

Re: Skua weapon activation restraint

Posted: Fri Sep 10, 2021 4:56 pm
by Drink
Marky wrote:Skua weapons can be activated, how nice.
But with some clumsy mousework, it can be activated by mistake.

Would be nice to have a command available to prevent accidental activation.

/blockactivate for example, as a toggle.
What did u blow up ;p

Posted: Fri Sep 10, 2021 7:22 pm
by Marky
Skua tit sword...some time ago.
I have one now again, and so far things go well... ;-)

Posted: Fri Sep 17, 2021 5:22 am
by Gambit
I'm sure the person who got after you feels different! I can understand rounding off the edges of the game, within reason, but misclicks can make uniques have a more cyclical nature.