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Some requests for professions changes

Posted: Fri Dec 30, 2016 7:05 am
by LazyWarrior
There should be a chat command to set what + your crafting if you can craft higher than that #. For example /setcrafting 5 would make all crafting you do give +5 gear if you had atleast the requirements for +5. Currently you cant even craft warrior or templar gear with 100% success chance(over 200 mod) and my seyan literally can't craft +7 gear, because my base is too high.

Another request is crafting in stacks(not blacksmithing as that would not work) but just changing every scroll to
1. cost 5x as many materials per scroll.
2. give 5x as many materials per scroll.
3. increase the gold cost of scrolls to 5x.

A final but less important thing, is making drops of minerals in the mines in PP guarantied from certain rocks with long respawns like the rest, currently its not worth the time to craft anything above leather.

Posted: Sat Dec 31, 2016 9:47 am
by Asmodeus
I completely agree with you

Posted: Sat Dec 31, 2016 9:50 am
by LazyWarrior
Slight change of plans on crafting in stacks, instead it will simply be 1 scroll that is reuseable but takes gold every time aswell, which is better imo.

Posted: Sat Dec 31, 2016 3:28 pm
by Lurker
I like the second method much better. Or while we are at it just get rid of the gold cost. It's already hard enough to farm materials do we have to add farming gold onto it?

Posted: Sun Jan 01, 2017 5:55 am
by Lordlava
This is being tested on the testserver now.
Scroll is not consumed and gold is consumed per use.

Just need to check if not enough gold etc.

Posted: Sun Jan 01, 2017 9:12 am
by Lordlava
Implemented.

Posted: Sun Jan 01, 2017 6:07 pm
by Bubbles
Lordlava wrote:This is being tested on the testserver now.
Scroll is not consumed and gold is consumed per use.
Just need to check if not enough gold etc.
Lovely! gj nyan and ll!