PVP Balance
Posted: Sat Jan 07, 2017 6:22 am
Couple of ideas:
If there is a stun currently active on the target, Reduce power by 50%
OR
in PVP Stun is just a snare that prevents movement, but only slows casting / attacking / item use by 50%
OR
Instead of Stun, it's a Freeze or slow effect
ALSO
If you perform an action on a player target, cannot recall for 10 seconds.
EDIT: Might as well put this here, we have combat arena, why not use it with clans to promote team pvp? Sure, 1v1 pvp is skewed, but team pvp is so much more dynamic, Maybe have a system of like capture points with rewards to the clan holding? Perhaps if you hold 2 or more capture points, each member that has touched the flag in the last 3 aranock days gets a prezzie...If you hold 3 or more, each member gets 2 prezzies, if you hold all, each member gets 3 prezzies?
If there is a stun currently active on the target, Reduce power by 50%
OR
in PVP Stun is just a snare that prevents movement, but only slows casting / attacking / item use by 50%
OR
Instead of Stun, it's a Freeze or slow effect
ALSO
If you perform an action on a player target, cannot recall for 10 seconds.
EDIT: Might as well put this here, we have combat arena, why not use it with clans to promote team pvp? Sure, 1v1 pvp is skewed, but team pvp is so much more dynamic, Maybe have a system of like capture points with rewards to the clan holding? Perhaps if you hold 2 or more capture points, each member that has touched the flag in the last 3 aranock days gets a prezzie...If you hold 3 or more, each member gets 2 prezzies, if you hold all, each member gets 3 prezzies?