Spell duration (EW, Prot, Bless, etc?)
Posted: Tue Apr 02, 2019 8:21 pm
The problem: All low ranks struggle with spells and mana regeneration. Some classes more than others. As a hara who utilizes GC, I use 2 of all spells pretty much. that's 155 mana after MS. I'm just thankful to have meditate while my templar co-players depend strictly on pots! I am brain storming on how to adjust this incredible difficulty that is heavily slanted towards players who are just restarting or trying the game for the first time. If you have a previous character, say a Captain for example, you can quickly and efficiently farm or buy mana pots. New players have low gold so 7g or whatever a flask is very burdensome. This problem is heavy on low rank new players.
The Solution: I think we should consider a slight buff to the duration of bless, protection, and EW. The first 3 will be a buff to all classes. This is mainly a quality of life buff. It should not necessarily make the game easier, it will just make it go smoother. New players won't have to walk away from the game for 2 or 3 minutes to regen so they can play for the next 5 to 7 minutes then wait again. We should buff the duration of these 3 costly spells from 10 minutes to 15 or 20 minutes
The Solution: I think we should consider a slight buff to the duration of bless, protection, and EW. The first 3 will be a buff to all classes. This is mainly a quality of life buff. It should not necessarily make the game easier, it will just make it go smoother. New players won't have to walk away from the game for 2 or 3 minutes to regen so they can play for the next 5 to 7 minutes then wait again. We should buff the duration of these 3 costly spells from 10 minutes to 15 or 20 minutes