Search found 37 matches

by Ratheart
Fri Dec 13, 2024 10:53 am
Forum: General Non-Game Chat
Topic: Re-writing astonia v2 from scratch?
Replies: 1
Views: 7075

Zarro has done his own version of V2, it's been up for a few yrs now. (The Last Gate (Discord) (V2))

Still uses the original engine but heavily modified.
It doesn't have a website/forum, everyone is in a discord for announcements, downloads and chats.

I won't put a direct link to the discord here ...
by Ratheart
Thu Apr 08, 2021 7:47 pm
Forum: The Local Tavern
Topic: How to check times used in labs etc.
Replies: 34
Views: 55857

Firstly thanks to LL for sticking to his guns about limiting people from champ weapons. I have a few characters with some and I will make a few characters more.
Why? - I see it pointless to make a character unless its a champ, it's that much of an advantage that I literally just threw away my old ...
by Ratheart
Tue Jun 30, 2020 2:12 pm
Forum: Suggestions
Topic: Remove the RNG Crap!
Replies: 0
Views: 3897

Remove the RNG Crap!

Can we please remove the RNG bullshit that does nothing except waste time?

Perfect Example is in Flower Farm I go to use a Portal to get Wand (Everwood) and its a chance???? WHY!?!
Image

Literally just ran up and down for a TELEPORT portal, what purpose does this serve?
by Ratheart
Fri Jun 26, 2020 3:13 pm
Forum: The Last Gate
Topic: Bye! - Forsight / Speller / Drink
Replies: 10
Views: 660927

FYI He came back 4months later.
by Ratheart
Sun Jun 14, 2020 2:47 pm
Forum: Bugs and Glitches
Topic: GcToMe not working for:
Replies: 0
Views: 4096

GcToMe not working for:

Castle Quest - Noticed GCTOME doesn't work for most tiles. Unsure if intended or a bug. Assuming bug as works for some, not others.

You CAN turn around and walk your minion over the tiles so they trigger them. Similar to Lab 8 traps.

CQ1 - Teleport tile behind Lockpick/Door leading into Wolf ...
by Ratheart
Fri Jun 12, 2020 2:26 pm
Forum: Suggestions
Topic: Making useless armor/helmet pieces usefull!
Replies: 9
Views: 16579

I like all the ideas here apart from Lurkers... sorry :P
Transferring the 'Godly Bear's TH' would be a bit OP I think.
You would only need to find one and transfer it across everything (steel->gold->eme->etc)

Grinding the gear into a SS or Currency to then exchange for items would be good.

What ...
by Ratheart
Sat Jun 06, 2020 10:13 am
Forum: Suggestions
Topic: Some changes needed.
Replies: 7
Views: 9889


Look at Private Pents and see if the Privates behave as you want them to, in terms of being grave free.
It is a manual process to convert them and retain the AV/WV so it can be done progressively, rank at a time.
Note that you will not be able to harvest one handed axes from them anymore ...
by Ratheart
Sat Jun 06, 2020 10:05 am
Forum: Suggestions
Topic: Our Green Caped Overlords - Reduce them!
Replies: 32
Views: 41312

Re: Our Green Caped Overlords - Reduce them!

Drink wrote: Necromancers should be called Death Knights, they are Fighters with undead pets, not spell-casters.
100% Agree with that point.
by Ratheart
Mon Jun 01, 2020 2:30 pm
Forum: Suggestions
Topic: Blacksmith/Lockpick Soulstone
Replies: 4
Views: 7118

Any idea if you can get +Blacksmith gemstones?
by Ratheart
Mon Jun 01, 2020 2:29 pm
Forum: Suggestions
Topic: RD2 review
Replies: 17
Views: 27445

Reviving 2yo post :P

Just tried RD2 today.
I could kill some mobs easily, others were hard. (RB1 Knight Necro)
Not a bad mix, ill be fine in another 10mil exp I think.

Asmodeus hit it well with the mobs.
Golems/Warriors were easy-ish for me
Wolfs were doable but sometimes I had to run.
Hara was a ...
by Ratheart
Mon Jun 01, 2020 10:45 am
Forum: Suggestions
Topic: Blacksmith/Lockpick Soulstone
Replies: 4
Views: 7118

Blacksmith/Lockpick Soulstone

Correct me if any of this is wrong :).

Out of the Crafting Skills:
* Harvesting
* Crafting
* Blacksmith
* Alchemy


Only Blacksmith mod affects the resulting product (Level of + to stats).
I heard the others can affect the success chance at low levels??

So if your Blacksmith character isn't a RB ...
by Ratheart
Tue May 26, 2020 8:48 pm
Forum: Bugs and Glitches
Topic: Necromancer Quest Text (Curse != SH)
Replies: 2
Views: 5624

Necromancer Quest Text (Curse != SH)

Unsure if it's same as a Normal Necro (Assume so) but when I RB'd Gordon said he would give Curse (Should be Surround hit)
We don't like Liars in Aranock!

Image
by Ratheart
Tue May 26, 2020 1:57 pm
Forum: Suggestions
Topic: Chat Filter Levels
Replies: 5
Views: 12993

Hey lava can you look at adding the DW Poison Messages to /silence
Also reminder if you havn't done the Grolms or the Gargs (YOU... WILL... DIE!)

DW Poison:
When I summon an overpower undead :D he poisons then I cant see any thing due to my own Poison/DW having Interference.
https://i.imgur.com ...
by Ratheart
Mon May 18, 2020 6:59 pm
Forum: Bugs and Glitches
Topic: GC does not follow into Grolm pits in Lab 8
Replies: 1
Views: 4769

GCTOME is for teleportation to different areas where the GC normally can't reach.
Lab 8 tiles are pitfall's. You can turn around and make the GC walk(fall) down the hole by getting it stepping on them.

The teleport back up uses GCTOME since the GC can't get out otherwise.


On solving labs it gets ...
by Ratheart
Mon May 18, 2020 6:53 pm
Forum: Bugs and Glitches
Topic: Forum Memory Limit
Replies: 0
Views: 4042

Forum Memory Limit

Fatal error: Allowed memory size of 8388608 bytes exhausted (tried to allocate 84 bytes) in Unknown on line 0

I keep getting the above error message on the Forums.
Works if I refresh but occurs when clicking on another post a minute later.

Increase mem limit to 128mb? :D