Your ideas on how the game, the forum or the community can be improved
Moderators: Gods , Imps , Architect , Guardian
Exodus
Lieutenant
Posts: 102 Joined: Wed Nov 30, 2016 9:17 pm
Post
by Exodus » Fri Dec 23, 2016 10:17 pm
Any chance warriors could get a slight buff. 30-40 med and 75-90 enhance weapon would be a good start.
Estherus
Staff Sergeant
Posts: 51 Joined: Fri Dec 23, 2016 11:27 am
Post
by Estherus » Sat Dec 24, 2016 10:07 pm
Why the med? It is not like ur actually cursing much at later lvls, ur base is too low. you do need more dmg though (same as an AT)
LazyWarrior
Baron of Aranock
Posts: 765 Joined: Sun Apr 03, 2016 4:43 am
Location: Temple of Aranock
Post
by LazyWarrior » Sat Dec 24, 2016 10:43 pm
I feel like increasing their poison chance would help the race(and the skill, dual wield is kinda meh outside of abandoned town). Poison does alot of damage over time, but often time doesn't even proc in fights.
Exodus
Lieutenant
Posts: 102 Joined: Wed Nov 30, 2016 9:17 pm
Post
by Exodus » Sat Dec 24, 2016 11:02 pm
Poison procs all the time for me
Exodus
Lieutenant
Posts: 102 Joined: Wed Nov 30, 2016 9:17 pm
Post
by Exodus » Sat Dec 24, 2016 11:03 pm
Just need more wv really like a quest for a 64 wv dual wield sword