Crafting power

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Exodus
Lieutenant
Lieutenant
Posts: 102
Joined: Wed Nov 30, 2016 9:17 pm

Crafting power

Post by Exodus »

Is there a way to set crafting power. For example if I want to make a templar (instead of complaining about them apparently)... the most they can hse is +6 bless and +7 ew. 200mod blacksmith means i wont fail on craft but ill craft +10 or more statted equipment. If i drop my blacksmitg lvl to 150 ill craft +6 but ill only craft successfjlly 75% of the time

Seems a bit unfair if I want to craft lower level gear...
Asmodeus
Major
Major
Posts: 169
Joined: Wed Jun 15, 2016 1:34 pm
Location: Montreal

Post by Asmodeus »

One suggestion that was made a while ago was to be able to select the stat + that we wanted had we reached that mod level. I think that from a logical view, a very skilled blacksmith could make items of lesser quality as well. Would help a tad bit with making good sets for ATs.
LazyWarrior
Baron of Aranock
Baron of Aranock
Posts: 765
Joined: Sun Apr 03, 2016 4:43 am
Location: Temple of Aranock

Re: Crafting power

Post by LazyWarrior »

Exodus wrote:Is there a way to set crafting power. For example if I want to make a templar (instead of complaining about them apparently)... the most they can hse is +6 bless and +7 ew. 200mod blacksmith means i wont fail on craft but ill craft +10 or more statted equipment. If i drop my blacksmitg lvl to 150 ill craft +6 but ill only craft successfjlly 75% of the time

Seems a bit unfair if I want to craft lower level gear...
Suggested this a while ago, I still definitely agree it should be a thing.
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