Shield

Your ideas on how the game, the forum or the community can be improved

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Ketchup
Corporal
Corporal
Posts: 30
Joined: Wed May 18, 2016 2:34 am
Location: Canada

Shield

Post by Ketchup »

I think the shield skill should have some type of secondary function that scales with mod somehow increasing av or maybe even wv. Something. All the weapon skills increase atk/par as well as being a weapon requirement. Dual wield has the poison. I just feel like raising shield feels bad man.
Lordlava
Greater God
Greater God
Posts: 1570
Joined: Wed Mar 16, 2016 2:17 pm
Location: The Land Down Under

Post by Lordlava »

The logical one would be parry/block to reduce the chance of being hit.
It already increases AV to reduce the damage from the hit.
The Lord of Molten Rocks
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