Changelog

Important updates regarding the game or forum

Moderators: Gods, Imps, Architect

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Lordlava
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Post by Lordlava »

11 April 2020
1. Profession made Greater Healing potion is now obsolete. It has been replaced by the normal Greater Healing potion.
2. Profession made Greater Mana potion is now obsolete. It has been replaced by the normal Greater Mana potion.
3. The obsolete potions will still work as potions but they can no longer be used as a alchemy guides feed stock.
4. Sally and Sammy will trade in the obsolete potions for the new ones if required for the professions. They walk around in the market.
The Lord of Molten Rocks
Lordlava
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Post by Lordlava »

12 April 2020
1. The 3 kings have returned to their remote homelands
2. The 3 kings will now automatically appear when Christmas is turned on and go home when Christmas finishes
The Lord of Molten Rocks
Lordlava
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Post by Lordlava »

19 April 2020
1. New command /hand added to show stats for items with hand-to-hand skill
The Lord of Molten Rocks
Lordlava
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Post by Lordlava »

20 April 2020
1. GCTOME added to a number of teleport commands to bring your companions with you. Mainly admin teleport commands affected.
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Lordlava
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Post by Lordlava »

22 April 2020
1. Fixed Cohors Balteus exploration pole 125 that thought it was in the Lizard Gorge.
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LazyWarrior
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Post by LazyWarrior »

Ninja changed to 90 max str, 105 max agi, 75 max stun. Considering more changes.
LazyWarrior
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Post by LazyWarrior »

small update to make champ wand and dagger more useful
LazyWarrior
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Post by LazyWarrior »

23 May 2020
1. Auto monster lotto rewards changed.
2. Champion weapon chests now show what the champion weapon looks like.
LazyWarrior
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Post by LazyWarrior »

1. Bank depot no longer costs money to store items.
Lordlava
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Post by Lordlava »

29 August 2020
1. /firstkill command added to should which classes of NPCs have not yet keel killed
2. Personal Quests (PQ) added - in Beta Testing and slowly going to be extended over time. Each quest will be given a unique Personal Quest ID (PQID). Description under announcements
3. /pqlist command added to show what quests you have current active
4. /pqarchive command added to who what PQs
5. /lastpq command added. This is a builder only command to be able to change the PQID.
6. /pqautocomplete <days> builder command to say how long after a quest is completed before it is auto completed at the player level.
7. /pqautodelete <days> builder command to say how long after a quest is completed before it is auto deleted.
8. /tempiniqpq command for greater gods added to initialise the POQ and CPQ tables
9. /sync command added for gods to be able to force a synchronisation of the data tables back to the disk files.
10.Alariana has been moved to a new house, just south of the Grave Yard and NE of the Market.
11.Olga has taken up residence in Alariana's old house, directly south of the temple. She often gives Personal Quests (PPQs).
The Lord of Molten Rocks
LazyWarrior
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Post by LazyWarrior »

18 September 2020
1. Emerald cave lizards have been converted from normal spawning to spawning with spawners, this should act nearly identical to their normal spawning, if you notice anything odd with them please report a bug.
2. Most emerald cave npcs have had their mana lowered by 200, plans to possibly do further changes.
Marky
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Post by Marky »

19 september 2020
2. Pent ranks have been restored to old v2 values.
Means Ice Gargoyles and Sea Golems have higher ranks.
No change to fighting skill, just more kill exp.
Last edited by Marky on Mon Sep 21, 2020 10:12 pm, edited 1 time in total.
Lordlava
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Post by Lordlava »

21 September 2020
1. New imp/builder command /maxhem to allow them to change the maximum hp/end/mana a player or NPC can have (from the current 999 limit).
2. new imp command /hpraise to allow an imp to increase the hp on an NPC or thrall (temporary change for Live Quests)
3. CGI changed to allow a builder to increase hp/end/mana on a specific NPC template (permanent change for that template). This can override /maxhem for that NPC.
4. Labb11 Barbarian step driver amended to make it generic. This allow Marty to reuse the code for his dastardly plans. If you notice any issues with the lab 11 trap let us know.
5. Acct2 CGI amended to reflect the above changes
The Lord of Molten Rocks
Lordlava
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Post by Lordlava »

18 October 2020
1. Updates added in preparation for the next release (details to be announced later)
2. Halloween, Christmas and Easter commands added to builder powers
The Lord of Molten Rocks
LazyWarrior
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Post by LazyWarrior »

26 October 2020
1. Weekly PQ added for Prison
2. Monthly PQ added for killing Giant Barbarian
2. Change to PQ bug for Oct month
3. PQ max experience limit of 99,999 replaced by 999,999.
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