Changelog
Moderators: Gods, Imps, Architect
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- Baron of Aranock
- Posts: 765
- Joined: Sun Apr 03, 2016 4:43 am
- Location: Temple of Aranock
3 April 2022
1. Personal quests extended to allow Kill NPC as a quest target. Note that the target shows a name so if there are many NPCs with the same name the hunt may take longer.
2. Personal Quests extended to allow Kill Player as a quest target. Note to Admin: - Use this one with caution.
3. Auto destruction of Unique Items that are being worn on a player will (normally) replace the expired items with an equivalent normal item. e.g. Skua bronze dagger with a Bronze dagger.
4. New god command /wearitem <name> that will attempt to make a player wear the item being carried in the command givers carried item. This is useful for testing the Unique auto-expire.
5. New god command /replaceunique <name> that will attempt to replace a carried (unique) item with the highest equivalent standard item that it can find in the list. This is useful for testing the Unique auto-expire.
6. A few other minor bugs.
1. Personal quests extended to allow Kill NPC as a quest target. Note that the target shows a name so if there are many NPCs with the same name the hunt may take longer.
2. Personal Quests extended to allow Kill Player as a quest target. Note to Admin: - Use this one with caution.
3. Auto destruction of Unique Items that are being worn on a player will (normally) replace the expired items with an equivalent normal item. e.g. Skua bronze dagger with a Bronze dagger.
4. New god command /wearitem <name> that will attempt to make a player wear the item being carried in the command givers carried item. This is useful for testing the Unique auto-expire.
5. New god command /replaceunique <name> that will attempt to replace a carried (unique) item with the highest equivalent standard item that it can find in the list. This is useful for testing the Unique auto-expire.
6. A few other minor bugs.
The Lord of Molten Rocks
-
- Baron of Aranock
- Posts: 765
- Joined: Sun Apr 03, 2016 4:43 am
- Location: Temple of Aranock
3 June 2022
1. Harvesting has mostly been removed, only crafting & blacksmithing are needed to make items now, any items that are no longer used for crafting will be converted into parts used for crafting over time. Everyone with harvesting has had their profession swapped to crafting or blacksmithing if they already had harvest+crafting.
2. Cohors Balteus is now possible with 2 players, some puzzles are changed & may require more effort for 2 people to solve
1. Harvesting has mostly been removed, only crafting & blacksmithing are needed to make items now, any items that are no longer used for crafting will be converted into parts used for crafting over time. Everyone with harvesting has had their profession swapped to crafting or blacksmithing if they already had harvest+crafting.
2. Cohors Balteus is now possible with 2 players, some puzzles are changed & may require more effort for 2 people to solve
8 June 2022
1. /sorthelp command added to the player's online help list of commands. It shows the options available in /sort.
2. /sortall command added to the player's online help list of commands. It will automatically sort the players inventory, bank depot and personal (clan) depot.
1. /sorthelp command added to the player's online help list of commands. It shows the options available in /sort.
2. /sortall command added to the player's online help list of commands. It will automatically sort the players inventory, bank depot and personal (clan) depot.
The Lord of Molten Rocks
20 July 2022
1. New gfx pack including over 700 new sprites (the thanks to from various contributors)
2. New Trial client update (with a huge thanks to Marshmallowman and Stickman) - variations of this have been available to be tested since 6 June 2022
Client Change Log
New Features:
3. You can now customise interfaces using a Param.dat file (rearrange interface items by overriding existing interface)
4. Three interface sizes currently available, using the postabno command in param.dat:
a) postabno 0 (800x600) default
b) postabno 1 (1024x768)
c) postabno 2 (960x540) (DXWnd users only, will not work without. Can double nicely to 1920x1080)
4. Quick buttons for commands that previously required chat text (/help, /spells, /max commands etc)
5. Added ability to zoom in on mini map: 1x, 2x (new default), 4x
6. Equipment Switch buttons that previously required chat text (/sw command)
7. Client now displays required experience for next Rank (instead of having to use /rank)
8. Settings Menu where you can change Gamma, Effect Volume, and Exit game.
9. Adjustable Inventory sizes (eg. 800x600 shows 24 slots instead of 10)
10. Adjustable Equipment layouts other than 2x6 (800x600 uses 4x3)
11. Adjustable active spell layouts (eg. 800x600 shows 6 spells instead of 5 on 1st row)
12. Adjustable # of visible skills shown (eg. 1024x768 shows 22 skills instead of 18 in 800x600)
13. Comma’s in numerical values (1,000,000 vs 1000000)
14. Colored HP/END/MANA bars
15. Colored text for parts of skill list and HP/END/MANA text values
16. Moved Armour/Weapons values to be in character viewer area
17. Characters stunned turn to stone for duration of stun
Fixes:
18. Fixed Scrolling – Scrolling will no longer jump around in chat/inventory/skill list
19. Fixed enemy rings/boots bug being shown when viewed
20. Numerous fixes with character names when looking at Shops/Banks/Enemies
21. N,E,S,W game area buttons now properly aligned to their correct locations
1. New gfx pack including over 700 new sprites (the thanks to from various contributors)
2. New Trial client update (with a huge thanks to Marshmallowman and Stickman) - variations of this have been available to be tested since 6 June 2022
Client Change Log
New Features:
3. You can now customise interfaces using a Param.dat file (rearrange interface items by overriding existing interface)
4. Three interface sizes currently available, using the postabno command in param.dat:
a) postabno 0 (800x600) default
b) postabno 1 (1024x768)
c) postabno 2 (960x540) (DXWnd users only, will not work without. Can double nicely to 1920x1080)
4. Quick buttons for commands that previously required chat text (/help, /spells, /max commands etc)
5. Added ability to zoom in on mini map: 1x, 2x (new default), 4x
6. Equipment Switch buttons that previously required chat text (/sw command)
7. Client now displays required experience for next Rank (instead of having to use /rank)
8. Settings Menu where you can change Gamma, Effect Volume, and Exit game.
9. Adjustable Inventory sizes (eg. 800x600 shows 24 slots instead of 10)
10. Adjustable Equipment layouts other than 2x6 (800x600 uses 4x3)
11. Adjustable active spell layouts (eg. 800x600 shows 6 spells instead of 5 on 1st row)
12. Adjustable # of visible skills shown (eg. 1024x768 shows 22 skills instead of 18 in 800x600)
13. Comma’s in numerical values (1,000,000 vs 1000000)
14. Colored HP/END/MANA bars
15. Colored text for parts of skill list and HP/END/MANA text values
16. Moved Armour/Weapons values to be in character viewer area
17. Characters stunned turn to stone for duration of stun
Fixes:
18. Fixed Scrolling – Scrolling will no longer jump around in chat/inventory/skill list
19. Fixed enemy rings/boots bug being shown when viewed
20. Numerous fixes with character names when looking at Shops/Banks/Enemies
21. N,E,S,W game area buttons now properly aligned to their correct locations
The Lord of Molten Rocks
26 August 2022
Updated version of the client, thanks to MMM.
1. Ring Activate On/Off button added
2. Skill bases are now shown in their own column next to the modified skill value, this should make it easier for new players to know what their base is for equipping gear.
3. Skills and buttons now change their text colour when you hover over them (this should make it very clear what you are clicking on)
o Skill names
o Gear switch numbers
o Spell hotkeys
4. Quick Commands can now be customized through the param.dat file. For example you can replace #help with #time if you wish
5. ALT can now be used for your spell hotkeys. For example ALT + Q will cast your first hotkey spell.
6. The following 3 skills that were 16 characters long were shortened so the maximum character length for a skill is now 14 instead of 16. This provided more space to allow “base” skill values to be shown without requiring the skill area be expanded.
o Ghost Companion -> Summon Ghost
o Undead Companion -> Summon Undead
o Skele Companion -> Summon Skele
7. Gear switch buttons are now adjustable. You can now have up to 10 gear switch buttons (eg. 7 default for 1024x768)
8. Each interface grouping has a header label if room was available to place one
9. Equipment backgrounds now only show if no equipment is in the slot
10. Modifying attributes (Brav, Agil, Str etc) are highlighted in red based on the skill hovered (when harden is hovered, Brav and Str turn red)
11. Skill order has been changed to better group similar skills together.
Updated version of the client, thanks to MMM.
1. Ring Activate On/Off button added
2. Skill bases are now shown in their own column next to the modified skill value, this should make it easier for new players to know what their base is for equipping gear.
3. Skills and buttons now change their text colour when you hover over them (this should make it very clear what you are clicking on)
o Skill names
o Gear switch numbers
o Spell hotkeys
4. Quick Commands can now be customized through the param.dat file. For example you can replace #help with #time if you wish
5. ALT can now be used for your spell hotkeys. For example ALT + Q will cast your first hotkey spell.
6. The following 3 skills that were 16 characters long were shortened so the maximum character length for a skill is now 14 instead of 16. This provided more space to allow “base” skill values to be shown without requiring the skill area be expanded.
o Ghost Companion -> Summon Ghost
o Undead Companion -> Summon Undead
o Skele Companion -> Summon Skele
7. Gear switch buttons are now adjustable. You can now have up to 10 gear switch buttons (eg. 7 default for 1024x768)
8. Each interface grouping has a header label if room was available to place one
9. Equipment backgrounds now only show if no equipment is in the slot
10. Modifying attributes (Brav, Agil, Str etc) are highlighted in red based on the skill hovered (when harden is hovered, Brav and Str turn red)
11. Skill order has been changed to better group similar skills together.
The Lord of Molten Rocks
1 January 2023
1) The Phoenix has risen and allowed the partial restoration of any character over the rank of Captain or arched that existed since 1 November 2015 that was auto deleted. See seperate post under announcements.
2) The client has been updated to allow the restoration of archived files. You will need the new client for this to work.
3) New god command /autoarchive added.
4) New god command /restorearchive added
5) New buidler and god command /adjustskill2 that allows a skill to be reduced and the changed points allocated against the players available points.
6) New elder god command /initachar that initialises (and wies) the entire archive file.
7) MaxHEM changed so that if the server restarts and the Mac HP/End/Mana is set to zero then it automatically changes it to 999.
CGI changes to show gods the names of all of the autodeleted characters for manual reinstatement.
1) The Phoenix has risen and allowed the partial restoration of any character over the rank of Captain or arched that existed since 1 November 2015 that was auto deleted. See seperate post under announcements.
2) The client has been updated to allow the restoration of archived files. You will need the new client for this to work.
3) New god command /autoarchive added.
4) New god command /restorearchive added
5) New buidler and god command /adjustskill2 that allows a skill to be reduced and the changed points allocated against the players available points.
6) New elder god command /initachar that initialises (and wies) the entire archive file.
7) MaxHEM changed so that if the server restarts and the Mac HP/End/Mana is set to zero then it automatically changes it to 999.

The Lord of Molten Rocks